• Alex Kruckman's cave scripts can be found here. Included: a script which arranges text objects in a sphere (or other surface using spherical coordinates) of variable resolution and a script for generating timelines to choreograph many objects through the same pattern of movement.
  • Max Mankin's cave scripts can be found here. Included: scripts which generate the original well, calculate the acceleration for falling into the well, and move sets of xml around in space by a given (x,y,z) interval.
  • Sebastian Gallese's cave scripts can be found here. Included: scripts in Ruby that create XML cave outlines, ASCII walls, image animations, and a simple start button.